On Sun, 12 Oct 1997 01:28:14 +0500, Mush wrote about "Re: New AMOS game":
->> Hm, what exactly do you mean?
->> Everything is done in AMOSPro. I don't have any compiler.
->> That is of course a problem, but i hope to get it solved...
->> Perhaps i could buy it, but my wallet is nearly empty.
> Hehe, ill be releasing prices for the compiler tomorrow, and i can
> assure you
> i am cheaper than anywhere else. What I mean by demo, is send me any
I will concider buying AMOSPro compiler. I promise you, i'll buy it from you if anyone!
> kind of
> archives for the game you want to be available for anyone to download
> and have
> a look at. Just email them to me directly.
Yep, i'll try to do a demo.
But it's problem with coding it. You see, i started to work with this project about an year ago, but then i stopped. At that time, I wasn't very good at programming. When i am programming now, it sometimes gets really messy. Concidering to completely re-write the whole game.
->> Do you want the code for it?
->> Don't have so much time to program myself, but it's going forward...
->> In fact, i have done about the half of the basic programming,
->> excluding bug
->> testing.
> I could put the code in the library and see if anyone else would like to
> finish it.
OK. First i'll try to come up with a version that can be programmed good, if you got what i mean. Without any mess...
->> Oh, right. Would you like to have SpaceWars I !?
->> My game, SWII, is much better and have more function and action et.
->> But it
->> builds on the same idea. What do you say?
> If spacewars 1 was written in AMOS, then yes, I would like to have it.